AI Insights · Timothy · April 2022
Top 5 Character Collection Games in Slovenia: Q1 2022 Performance
Discover the performance trends of the top 5 character collection games in Slovenia for Q1 2022, including their weekly downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top five character collection games in Slovenia across both iOS and Android platforms. Here's a closer look at the performance of these games, based on data from Sensor Tower.
Coin Master from Moon Active experienced a downward trend in weekly revenue, starting at approximately $27.6K in late December and ending at around $8.6K by the end of March. Weekly downloads showed some fluctuations, peaking at 519 in late January and settling at 308 by the end of the quarter. The game maintained a relatively stable user base, with weekly active users hovering around 5.4K at the start and approximately 5.1K by the end of March.
Lilith Games' Rise of Kingdoms saw a significant increase in weekly revenue, climbing from $3.8K in late December to a peak of around $7.7K in early March, before dropping to $1.9K by the end of the quarter. Weekly downloads showed a downward trend, starting at 107 and ending at 57. Active users also saw a slight decrease, with numbers starting at 1.2K and ending at approximately 1.2K.
Supercell's Brawl Stars displayed varied performance. Weekly revenue started at $7.2K in late December, fluctuated throughout the quarter, and ended at around $2.3K in late March. Downloads peaked at 1K in the last week of March, showing some variability throughout the period. Active users remained relatively stable, starting at approximately 41.7K and ending at around 37.3K.
State of Survival: Zombie War from FunPlus International AG showed a steady revenue performance, peaking at around $4.7K in mid-March. Downloads saw a peak of 413 in early February, ending the quarter at 292. Active users remained stable, starting at 2.1K and ending at approximately 2.2K.
Lastly, Empires & Puzzles: Match 3 RPG by Small Giant Games showed a diverse trend in weekly revenue, peaking at around $4.1K in late March. Downloads fluctuated, reaching a peak of 187 in the last week of March. Active users remained relatively consistent, starting at 1.7K and ending at around 1.7K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.